veli games report API fix
This commit is contained in:
parent
5283efeb1e
commit
f32331bcdb
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@ -153,7 +153,7 @@ func main() {
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virtualGameSvc := virtualgameservice.New(vitualGameRepo, *walletSvc, store, cfg, logger)
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virtualGameSvc := virtualgameservice.New(vitualGameRepo, *walletSvc, store, cfg, logger)
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aleaService := alea.NewAleaPlayService(vitualGameRepo, *walletSvc, cfg, logger)
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aleaService := alea.NewAleaPlayService(vitualGameRepo, *walletSvc, cfg, logger)
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veliCLient := veli.NewClient(cfg, walletSvc)
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veliCLient := veli.NewClient(cfg, walletSvc)
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veliVirtualGameService := veli.New(veliCLient, walletSvc)
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veliVirtualGameService := veli.New(veliCLient, walletSvc,cfg)
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recommendationSvc := recommendation.NewService(recommendationRepo)
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recommendationSvc := recommendation.NewService(recommendationRepo)
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chapaClient := chapa.NewClient(cfg.CHAPA_BASE_URL, cfg.CHAPA_SECRET_KEY)
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chapaClient := chapa.NewClient(cfg.CHAPA_BASE_URL, cfg.CHAPA_SECRET_KEY)
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@ -38,7 +38,7 @@ type GameStartRequest struct {
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ProviderID string `json:"providerId"`
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ProviderID string `json:"providerId"`
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GameID string `json:"gameId"`
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GameID string `json:"gameId"`
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Language string `json:"language"`
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Language string `json:"language"`
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PlayerID string `json:"playerId"`
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PlayerID string `json:"playerId,omitempty"`
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Currency string `json:"currency"`
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Currency string `json:"currency"`
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DeviceType string `json:"deviceType"`
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DeviceType string `json:"deviceType"`
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Country string `json:"country"`
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Country string `json:"country"`
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@ -69,9 +69,9 @@ type BalanceRequest struct {
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SessionID string `json:"sessionId"`
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SessionID string `json:"sessionId"`
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ProviderID string `json:"providerId"`
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ProviderID string `json:"providerId"`
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PlayerID string `json:"playerId"`
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PlayerID string `json:"playerId"`
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Currency string `json:"currency"`
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BrandID string `json:"brandId"`
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BrandID string `json:"brandId"`
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GameID string `json:"gameId,omitempty"`
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GameID string `json:"gameId,omitempty"`
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Currency string `json:"currency"`
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}
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}
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type BalanceResponse struct {
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type BalanceResponse struct {
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@ -170,6 +170,7 @@ type BalanceDetail struct {
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Currency string `json:"currency"`
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Currency string `json:"currency"`
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Amount float64 `json:"amount"`
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Amount float64 `json:"amount"`
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}
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}
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// Request
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// Request
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type GamingActivityRequest struct {
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type GamingActivityRequest struct {
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FromDate string `json:"fromDate"` // YYYY-MM-DD
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FromDate string `json:"fromDate"` // YYYY-MM-DD
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@ -181,7 +182,6 @@ type GamingActivityRequest struct {
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Page int `json:"page,omitempty"` // Optional, default 1
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Page int `json:"page,omitempty"` // Optional, default 1
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Size int `json:"size,omitempty"` // Optional, default 100
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Size int `json:"size,omitempty"` // Optional, default 100
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PlayerIDs []string `json:"playerIds,omitempty"` // Optional
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PlayerIDs []string `json:"playerIds,omitempty"` // Optional
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BrandID string `json:"brandId"` // Required
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}
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}
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// Response
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// Response
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@ -218,3 +218,38 @@ type PaginationMeta struct {
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TotalPages int `json:"totalPages"`
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TotalPages int `json:"totalPages"`
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CurrentPage int `json:"currentPage"`
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CurrentPage int `json:"currentPage"`
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}
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}
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type HugeWinsRequest struct {
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FromDate string `json:"fromDate"`
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ToDate string `json:"toDate"`
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ProviderID string `json:"providerId,omitempty"`
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Currencies []string `json:"currencies,omitempty"`
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BrandID string `json:"brandId"`
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GameIDs []string `json:"gameIds,omitempty"`
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Page int `json:"page,omitempty"`
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Size int `json:"size,omitempty"`
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}
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type HugeWinsResponse struct {
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Items []HugeWinItem `json:"items"`
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Meta PaginationMeta `json:"meta"`
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}
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type HugeWinItem struct {
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BetTransactionID string `json:"betTransactionId"`
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WinTransactionID string `json:"winTransactionId"`
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Currency string `json:"currency"`
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GameID string `json:"gameId"`
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BetAmount float64 `json:"betAmount"`
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WinAmount float64 `json:"winAmount"`
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BetAmountUsd float64 `json:"betAmountUsd"`
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WinAmountUsd float64 `json:"winAmountUsd"`
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ProviderID string `json:"providerId"`
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PlayerID string `json:"playerId"`
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RoundID string `json:"roundId"`
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CorrelationID string `json:"correlationId"`
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BrandID string `json:"brandId"`
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OperatorID string `json:"operatorId"`
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CreatedAt string `json:"createdAt"`
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Reason string `json:"reason"`
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}
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@ -39,7 +39,7 @@ func NewClient(cfg *config.Config, walletSvc *wallet.Service) *Client {
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}
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}
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// Signature generator
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// Signature generator
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func (c *Client) generateSignature(params map[string]string) (string, error) {
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func (c *Client) generateSignature(params map[string]any) (string, error) {
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keys := make([]string, 0, len(params))
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keys := make([]string, 0, len(params))
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for k := range params {
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for k := range params {
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keys = append(keys, k)
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keys = append(keys, k)
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@ -47,11 +47,31 @@ func (c *Client) generateSignature(params map[string]string) (string, error) {
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sort.Strings(keys)
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sort.Strings(keys)
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var b strings.Builder
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var b strings.Builder
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for i, k := range keys {
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first := true
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if i > 0 {
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appendKV := func(_ string, value string) {
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if !first {
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b.WriteString(";")
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b.WriteString(";")
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}
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}
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b.WriteString(fmt.Sprintf("%s:%s", k, params[k]))
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b.WriteString(value)
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first = false
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}
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for _, k := range keys {
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v := params[k]
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switch val := v.(type) {
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case []string:
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for i, item := range val {
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appendKV(k, fmt.Sprintf("%s:%d:%s", k, i, item))
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}
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case []any:
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for i, item := range val {
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appendKV(k, fmt.Sprintf("%s:%d:%v", k, i, item))
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}
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default:
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appendKV(k, fmt.Sprintf("%s:%v", k, val))
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}
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}
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}
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fmt.Println("String being signed:", b.String())
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fmt.Println("String being signed:", b.String())
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@ -63,12 +83,12 @@ func (c *Client) generateSignature(params map[string]string) (string, error) {
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signature := base64.StdEncoding.EncodeToString(hash)
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signature := base64.StdEncoding.EncodeToString(hash)
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fmt.Println("Generated signature:", signature)
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fmt.Println("Generated signature:", signature)
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return fmt.Sprintf("%s:%s", c.OperatorID, signature), nil
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return fmt.Sprintf("%s:%s", c.OperatorID, signature), nil
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// return fmt.Sprintf("%s:%s", c.OperatorID, base64.StdEncoding.EncodeToString(h.Sum(nil))), nil
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}
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}
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// POST helper
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// POST helper
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func (c *Client) post(ctx context.Context, path string, body any, sigParams map[string]string, result any) error {
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func (c *Client) post(ctx context.Context, path string, body any, sigParams map[string]any, result any) error {
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data, _ := json.Marshal(body)
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data, _ := json.Marshal(body)
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sig, err := c.generateSignature(sigParams)
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sig, err := c.generateSignature(sigParams)
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if err != nil {
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if err != nil {
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@ -17,4 +17,5 @@ type VeliVirtualGameService interface {
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ProcessWin(ctx context.Context, req domain.WinRequest) (*domain.WinResponse, error)
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ProcessWin(ctx context.Context, req domain.WinRequest) (*domain.WinResponse, error)
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ProcessCancel(ctx context.Context, req domain.CancelRequest) (*domain.CancelResponse, error)
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ProcessCancel(ctx context.Context, req domain.CancelRequest) (*domain.CancelResponse, error)
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GetGamingActivity(ctx context.Context, req domain.GamingActivityRequest) (*domain.GamingActivityResponse, error)
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GetGamingActivity(ctx context.Context, req domain.GamingActivityRequest) (*domain.GamingActivityResponse, error)
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GetHugeWins(ctx context.Context, req domain.HugeWinsRequest) (*domain.HugeWinsResponse, error)
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}
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}
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@ -5,8 +5,8 @@ import (
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"errors"
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"errors"
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"fmt"
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"fmt"
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"strconv"
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"strconv"
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"strings"
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"github.com/SamuelTariku/FortuneBet-Backend/internal/config"
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"github.com/SamuelTariku/FortuneBet-Backend/internal/domain"
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"github.com/SamuelTariku/FortuneBet-Backend/internal/domain"
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"github.com/SamuelTariku/FortuneBet-Backend/internal/services/wallet"
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"github.com/SamuelTariku/FortuneBet-Backend/internal/services/wallet"
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)
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)
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@ -21,18 +21,20 @@ var (
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type service struct {
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type service struct {
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client *Client
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client *Client
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walletSvc *wallet.Service
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walletSvc *wallet.Service
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cfg *config.Config
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}
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}
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func New(client *Client, walletSvc *wallet.Service) VeliVirtualGameService {
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func New(client *Client, walletSvc *wallet.Service, cfg *config.Config) VeliVirtualGameService {
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return &service{
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return &service{
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client: client,
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client: client,
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walletSvc: walletSvc,
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walletSvc: walletSvc,
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cfg: cfg,
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}
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}
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}
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}
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func (s *service) GetProviders(ctx context.Context, req domain.ProviderRequest) (*domain.ProviderResponse, error) {
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func (s *service) GetProviders(ctx context.Context, req domain.ProviderRequest) (*domain.ProviderResponse, error) {
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// Always mirror request body fields into sigParams
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// Always mirror request body fields into sigParams
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sigParams := map[string]string{
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sigParams := map[string]any{
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"brandId": req.BrandID,
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"brandId": req.BrandID,
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}
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}
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@ -54,9 +56,8 @@ func (s *service) GetProviders(ctx context.Context, req domain.ProviderRequest)
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return &res, err
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return &res, err
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}
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}
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func (s *service) GetGames(ctx context.Context, req domain.GameListRequest) ([]domain.GameEntity, error) {
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func (s *service) GetGames(ctx context.Context, req domain.GameListRequest) ([]domain.GameEntity, error) {
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sigParams := map[string]string{
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sigParams := map[string]any{
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"brandId": req.BrandID, "providerId": req.ProviderID,
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"brandId": req.BrandID, "providerId": req.ProviderID,
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}
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}
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var res struct {
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var res struct {
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@ -67,10 +68,10 @@ func (s *service) GetGames(ctx context.Context, req domain.GameListRequest) ([]d
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}
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}
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func (s *service) StartGame(ctx context.Context, req domain.GameStartRequest) (*domain.GameStartResponse, error) {
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func (s *service) StartGame(ctx context.Context, req domain.GameStartRequest) (*domain.GameStartResponse, error) {
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sigParams := map[string]string{
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sigParams := map[string]any{
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"sessionId": req.SessionID, "providerId": req.ProviderID,
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"sessionId": req.SessionID, "providerId": req.ProviderID,
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"gameId": req.GameID, "language": req.Language, "playerId": req.PlayerID,
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"gameId": req.GameID, "language": req.Language, "playerId": req.PlayerID,
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"currency": req.Currency, "deviceType": req.DeviceType, "country": req.Country,
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"currency": req.Currency, "deviceType": req.DeviceType, "country": "US",
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"ip": req.IP, "brandId": req.BrandID,
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"ip": req.IP, "brandId": req.BrandID,
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}
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}
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var res domain.GameStartResponse
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var res domain.GameStartResponse
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@ -79,7 +80,7 @@ func (s *service) StartGame(ctx context.Context, req domain.GameStartRequest) (*
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}
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}
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func (s *service) StartDemoGame(ctx context.Context, req domain.DemoGameRequest) (*domain.GameStartResponse, error) {
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func (s *service) StartDemoGame(ctx context.Context, req domain.DemoGameRequest) (*domain.GameStartResponse, error) {
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sigParams := map[string]string{
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sigParams := map[string]any{
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"providerId": req.ProviderID, "gameId": req.GameID,
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"providerId": req.ProviderID, "gameId": req.GameID,
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"language": req.Language, "deviceType": req.DeviceType,
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"language": req.Language, "deviceType": req.DeviceType,
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"ip": req.IP, "brandId": req.BrandID,
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"ip": req.IP, "brandId": req.BrandID,
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@ -99,6 +100,9 @@ func (s *service) GetBalance(ctx context.Context, req domain.BalanceRequest) (*d
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if err != nil {
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if err != nil {
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return nil, fmt.Errorf("failed to get real balance: %w", err)
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return nil, fmt.Errorf("failed to get real balance: %w", err)
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}
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}
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if len(playerWallets) == 0 {
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return nil, fmt.Errorf("PLAYER_NOT_FOUND: no wallet found for player %s", req.PlayerID)
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}
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realBalance := playerWallets[0].Balance
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realBalance := playerWallets[0].Balance
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@ -116,7 +120,7 @@ func (s *service) GetBalance(ctx context.Context, req domain.BalanceRequest) (*d
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Currency string `json:"currency"`
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Currency string `json:"currency"`
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Amount float64 `json:"amount"`
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Amount float64 `json:"amount"`
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}{
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}{
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Currency: string(playerWallets[0].Currency),
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Currency: req.Currency,
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Amount: float64(realBalance),
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Amount: float64(realBalance),
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},
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},
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}
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}
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@ -135,139 +139,299 @@ func (s *service) GetBalance(ctx context.Context, req domain.BalanceRequest) (*d
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}
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}
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func (s *service) ProcessBet(ctx context.Context, req domain.BetRequest) (*domain.BetResponse, error) {
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func (s *service) ProcessBet(ctx context.Context, req domain.BetRequest) (*domain.BetResponse, error) {
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sigParams := map[string]string{
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// --- 1. Validate PlayerID ---
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"sessionId": req.SessionID,
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"providerId": req.ProviderID,
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"playerId": req.PlayerID,
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"currency": req.Amount.Currency,
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"brandId": req.BrandID,
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"gameId": req.GameID,
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"roundId": req.RoundID,
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"transactionId": req.TransactionID,
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"correlationId": req.CorrelationID,
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}
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if req.GameType != "" {
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sigParams["gameType"] = req.GameType
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}
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if req.IsAdjustment {
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sigParams["isAdjustment"] = "true"
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}
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if req.JackpotID != "" {
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sigParams["jackpotId"] = req.JackpotID
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sigParams["jackpotContribution"] = fmt.Sprintf("%.2f", req.JackpotContribution)
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}
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var res domain.BetResponse
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err := s.client.post(ctx, "/bet", req, sigParams, &res)
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playerIDInt64, err := strconv.ParseInt(req.PlayerID, 10, 64)
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playerIDInt64, err := strconv.ParseInt(req.PlayerID, 10, 64)
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if err != nil {
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if err != nil {
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return &domain.BetResponse{}, fmt.Errorf("invalid PlayerID: %w", err)
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return nil, fmt.Errorf("BAD_REQUEST: invalid PlayerID %s", req.PlayerID)
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}
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}
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wallets, err := s.client.walletSvc.GetWalletsByUser(ctx, playerIDInt64)
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// // --- 2. Validate session (optional, if you have sessionSvc) ---
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// sessionValid, expired, err := s.sessionSvc.ValidateSession(ctx, req.SessionID, req.PlayerID)
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// if err != nil {
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// return nil, fmt.Errorf("session validation failed")
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// }
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// if !sessionValid {
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// if expired {
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// return nil, fmt.Errorf("SESSION_EXPIRED: session %s expired", req.SessionID)
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// }
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// return nil, fmt.Errorf("SESSION_NOT_FOUND: session %s not found", req.SessionID)
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// }
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// --- 3. Get player wallets ---
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playerWallets, err := s.walletSvc.GetWalletsByUser(ctx, playerIDInt64)
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if err != nil {
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if err != nil {
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return &domain.BetResponse{}, err
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return nil, fmt.Errorf("failed to get real balance: %w", err)
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}
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if len(playerWallets) == 0 {
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return nil, fmt.Errorf("no wallets found for player %s", req.PlayerID)
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}
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}
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s.client.walletSvc.DeductFromWallet(ctx, wallets[0].ID, domain.Currency(req.Amount.Amount), domain.ValidInt64{}, domain.TRANSFER_DIRECT,
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realWallet := playerWallets[0]
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fmt.Sprintf("Deducting %v from wallet for creating Veli Game Bet", req.Amount.Amount),
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realBalance := float64(realWallet.Balance)
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)
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return &res, err
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var bonusBalance float64
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if len(playerWallets) > 1 {
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bonusBalance = float64(playerWallets[1].Balance)
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}
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||||||
|
|
||||||
|
// --- 4. Check sufficient balance ---
|
||||||
|
totalBalance := realBalance + bonusBalance
|
||||||
|
if totalBalance < req.Amount.Amount {
|
||||||
|
return nil, fmt.Errorf("INSUFFICIENT_BALANCE")
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 5. Deduct funds (bonus first, then real) ---
|
||||||
|
remaining := req.Amount.Amount
|
||||||
|
var usedBonus, usedReal float64
|
||||||
|
|
||||||
|
if bonusBalance > 0 {
|
||||||
|
if bonusBalance >= remaining {
|
||||||
|
// fully cover from bonus
|
||||||
|
usedBonus = remaining
|
||||||
|
bonusBalance -= remaining
|
||||||
|
remaining = 0
|
||||||
|
} else {
|
||||||
|
// partially cover from bonus
|
||||||
|
usedBonus = bonusBalance
|
||||||
|
remaining -= bonusBalance
|
||||||
|
bonusBalance = 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if remaining > 0 {
|
||||||
|
if realBalance >= remaining {
|
||||||
|
usedReal = remaining
|
||||||
|
realBalance -= remaining
|
||||||
|
remaining = 0
|
||||||
|
} else {
|
||||||
|
// should never happen because of totalBalance check
|
||||||
|
return nil, fmt.Errorf("INSUFFICIENT_BALANCE")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 6. Persist wallet deductions ---
|
||||||
|
if usedBonus > 0 && len(playerWallets) > 1 {
|
||||||
|
_, err = s.walletSvc.DeductFromWallet(ctx, playerWallets[1].ID,
|
||||||
|
domain.Currency(usedBonus),
|
||||||
|
domain.ValidInt64{},
|
||||||
|
domain.TRANSFER_DIRECT,
|
||||||
|
fmt.Sprintf("Deduct bonus %.2f for bet %s", usedBonus, req.TransactionID),
|
||||||
|
)
|
||||||
|
if err != nil {
|
||||||
|
return nil, fmt.Errorf("bonus deduction failed: %w", err)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if usedReal > 0 {
|
||||||
|
_, err = s.walletSvc.DeductFromWallet(ctx, realWallet.ID,
|
||||||
|
domain.Currency(usedReal),
|
||||||
|
domain.ValidInt64{},
|
||||||
|
domain.TRANSFER_DIRECT,
|
||||||
|
fmt.Sprintf("Deduct real %.2f for bet %s", usedReal, req.TransactionID),
|
||||||
|
)
|
||||||
|
if err != nil {
|
||||||
|
return nil, fmt.Errorf("real deduction failed: %w", err)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 7. Build response ---
|
||||||
|
res := &domain.BetResponse{
|
||||||
|
Real: domain.BalanceDetail{
|
||||||
|
Currency: "ETB",
|
||||||
|
Amount: realBalance,
|
||||||
|
},
|
||||||
|
WalletTransactionID: req.TransactionID,
|
||||||
|
UsedRealAmount: usedReal,
|
||||||
|
UsedBonusAmount: usedBonus,
|
||||||
|
}
|
||||||
|
|
||||||
|
if bonusBalance > 0 {
|
||||||
|
res.Bonus = &domain.BalanceDetail{
|
||||||
|
Currency: "ETB",
|
||||||
|
Amount: bonusBalance,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return res, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *service) ProcessWin(ctx context.Context, req domain.WinRequest) (*domain.WinResponse, error) {
|
func (s *service) ProcessWin(ctx context.Context, req domain.WinRequest) (*domain.WinResponse, error) {
|
||||||
sigParams := map[string]string{
|
// --- 1. Validate PlayerID ---
|
||||||
"sessionId": req.SessionID,
|
|
||||||
"providerId": req.ProviderID,
|
|
||||||
"playerId": req.PlayerID,
|
|
||||||
"currency": req.Amount.Currency,
|
|
||||||
"brandId": req.BrandID,
|
|
||||||
"gameId": req.GameID,
|
|
||||||
"roundId": req.RoundID,
|
|
||||||
"transactionId": req.TransactionID,
|
|
||||||
"correlationId": req.CorrelationID,
|
|
||||||
"winType": req.WinType,
|
|
||||||
}
|
|
||||||
if req.GameType != "" {
|
|
||||||
sigParams["gameType"] = req.GameType
|
|
||||||
}
|
|
||||||
if req.RewardID != "" {
|
|
||||||
sigParams["rewardId"] = req.RewardID
|
|
||||||
}
|
|
||||||
if req.IsCashOut {
|
|
||||||
sigParams["isCashOut"] = "true"
|
|
||||||
}
|
|
||||||
|
|
||||||
var res domain.WinResponse
|
|
||||||
err := s.client.post(ctx, "/win", req, sigParams, &res)
|
|
||||||
|
|
||||||
playerIDInt64, err := strconv.ParseInt(req.PlayerID, 10, 64)
|
playerIDInt64, err := strconv.ParseInt(req.PlayerID, 10, 64)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return &domain.WinResponse{}, fmt.Errorf("invalid PlayerID: %w", err)
|
return nil, fmt.Errorf("BAD_REQUEST: invalid PlayerID %s", req.PlayerID)
|
||||||
}
|
}
|
||||||
|
|
||||||
wallets, err := s.client.walletSvc.GetWalletsByUser(ctx, playerIDInt64)
|
// --- 2. Get player wallets ---
|
||||||
|
playerWallets, err := s.walletSvc.GetWalletsByUser(ctx, playerIDInt64)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return &domain.WinResponse{}, err
|
return nil, fmt.Errorf("failed to get wallets: %w", err)
|
||||||
|
}
|
||||||
|
if len(playerWallets) == 0 {
|
||||||
|
return nil, fmt.Errorf("PLAYER_NOT_FOUND: no wallets for player %s", req.PlayerID)
|
||||||
}
|
}
|
||||||
|
|
||||||
s.client.walletSvc.AddToWallet(ctx, wallets[0].ID, domain.Currency(req.Amount.Amount), domain.ValidInt64{}, domain.TRANSFER_DIRECT, domain.PaymentDetails{},
|
realWallet := playerWallets[0]
|
||||||
fmt.Sprintf("Adding %v to wallet due to winning Veli Games bet", req.Amount),
|
realBalance := float64(realWallet.Balance)
|
||||||
)
|
|
||||||
|
|
||||||
return &res, err
|
var bonusBalance float64
|
||||||
|
if len(playerWallets) > 1 {
|
||||||
|
bonusBalance = float64(playerWallets[1].Balance)
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 3. Apply winnings (for now, everything goes to real wallet) ---
|
||||||
|
winAmount := req.Amount.Amount
|
||||||
|
usedReal := winAmount
|
||||||
|
usedBonus := 0.0
|
||||||
|
|
||||||
|
// TODO: If you want to split between bonus/real (e.g. free spins),
|
||||||
|
// you can extend logic here based on req.WinType / req.RewardID.
|
||||||
|
|
||||||
|
_, err = s.walletSvc.AddToWallet(
|
||||||
|
ctx,
|
||||||
|
realWallet.ID,
|
||||||
|
domain.Currency(winAmount),
|
||||||
|
domain.ValidInt64{},
|
||||||
|
domain.TRANSFER_DIRECT,
|
||||||
|
domain.PaymentDetails{},
|
||||||
|
fmt.Sprintf("Win %.2f for transaction %s", winAmount, req.TransactionID),
|
||||||
|
)
|
||||||
|
if err != nil {
|
||||||
|
return nil, fmt.Errorf("failed to credit real wallet: %w", err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 4. Reload balances after credit ---
|
||||||
|
updatedWallets, err := s.walletSvc.GetWalletsByUser(ctx, playerIDInt64)
|
||||||
|
if err != nil {
|
||||||
|
return nil, fmt.Errorf("failed to reload balances: %w", err)
|
||||||
|
}
|
||||||
|
|
||||||
|
updatedReal := updatedWallets[0]
|
||||||
|
realBalance = float64(updatedReal.Balance)
|
||||||
|
|
||||||
|
if len(updatedWallets) > 1 {
|
||||||
|
bonusBalance = float64(updatedWallets[1].Balance)
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 5. Build response ---
|
||||||
|
res := &domain.WinResponse{
|
||||||
|
Real: domain.BalanceDetail{
|
||||||
|
Currency: req.Amount.Currency,
|
||||||
|
Amount: realBalance,
|
||||||
|
},
|
||||||
|
WalletTransactionID: req.TransactionID,
|
||||||
|
UsedRealAmount: usedReal,
|
||||||
|
UsedBonusAmount: usedBonus,
|
||||||
|
}
|
||||||
|
|
||||||
|
if bonusBalance > 0 {
|
||||||
|
res.Bonus = &domain.BalanceDetail{
|
||||||
|
Currency: req.Amount.Currency,
|
||||||
|
Amount: bonusBalance,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return res, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *service) ProcessCancel(ctx context.Context, req domain.CancelRequest) (*domain.CancelResponse, error) {
|
func (s *service) ProcessCancel(ctx context.Context, req domain.CancelRequest) (*domain.CancelResponse, error) {
|
||||||
sigParams := map[string]string{
|
// --- 1. Validate PlayerID ---
|
||||||
"sessionId": req.SessionID,
|
|
||||||
"providerId": req.ProviderID,
|
|
||||||
"playerId": req.PlayerID,
|
|
||||||
"brandId": req.BrandID,
|
|
||||||
"gameId": req.GameID,
|
|
||||||
"roundId": req.RoundID,
|
|
||||||
"transactionId": req.TransactionID,
|
|
||||||
"cancelType": req.CancelType,
|
|
||||||
}
|
|
||||||
if req.GameType != "" {
|
|
||||||
sigParams["gameType"] = req.GameType
|
|
||||||
}
|
|
||||||
if req.CorrelationID != "" {
|
|
||||||
sigParams["correlationId"] = req.CorrelationID
|
|
||||||
}
|
|
||||||
if req.RefTransactionID != "" {
|
|
||||||
sigParams["refTransactionId"] = req.RefTransactionID
|
|
||||||
}
|
|
||||||
if req.AdjustmentRefund.Amount > 0 {
|
|
||||||
sigParams["adjustmentRefundAmount"] = fmt.Sprintf("%.2f", req.AdjustmentRefund.Amount)
|
|
||||||
sigParams["adjustmentRefundCurrency"] = req.AdjustmentRefund.Currency
|
|
||||||
}
|
|
||||||
|
|
||||||
var res domain.CancelResponse
|
|
||||||
err := s.client.post(ctx, "/cancel", req, sigParams, &res)
|
|
||||||
|
|
||||||
playerIDInt64, err := strconv.ParseInt(req.PlayerID, 10, 64)
|
playerIDInt64, err := strconv.ParseInt(req.PlayerID, 10, 64)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return &domain.CancelResponse{}, fmt.Errorf("invalid PlayerID: %w", err)
|
return nil, fmt.Errorf("invalid PlayerID %s", req.PlayerID)
|
||||||
}
|
}
|
||||||
|
|
||||||
wallets, err := s.client.walletSvc.GetWalletsByUser(ctx, playerIDInt64)
|
// --- 2. Get player wallets ---
|
||||||
|
playerWallets, err := s.walletSvc.GetWalletsByUser(ctx, playerIDInt64)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return &domain.CancelResponse{}, err
|
return nil, fmt.Errorf("failed to get wallets: %w", err)
|
||||||
|
}
|
||||||
|
if len(playerWallets) == 0 {
|
||||||
|
return nil, fmt.Errorf("no wallets for player %s", req.PlayerID)
|
||||||
}
|
}
|
||||||
|
|
||||||
s.client.walletSvc.AddToWallet(ctx, wallets[0].ID, domain.Currency(req.AdjustmentRefund.Amount), domain.ValidInt64{}, domain.TRANSFER_DIRECT, domain.PaymentDetails{},
|
realWallet := playerWallets[0]
|
||||||
fmt.Sprintf("Adding %v to wallet due to cancelling virtual game bet", req.AdjustmentRefund.Amount),
|
realBalance := float64(realWallet.Balance)
|
||||||
|
|
||||||
|
var bonusBalance float64
|
||||||
|
if len(playerWallets) > 1 {
|
||||||
|
bonusBalance = float64(playerWallets[1].Balance)
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 3. Refund handling ---
|
||||||
|
var refundAmount float64
|
||||||
|
if req.AdjustmentRefund.Amount > 0 {
|
||||||
|
refundAmount = req.AdjustmentRefund.Amount
|
||||||
|
} else {
|
||||||
|
// If cancelType = CANCEL_BET and no explicit adjustmentRefund,
|
||||||
|
// we may need to look up the original bet transaction and refund that.
|
||||||
|
// TODO: implement transaction lookup if required by your domain.
|
||||||
|
return nil, fmt.Errorf("missing adjustmentRefund for CANCEL_BET")
|
||||||
|
}
|
||||||
|
|
||||||
|
// For now, we assume refund goes back fully to real wallet
|
||||||
|
usedReal := refundAmount
|
||||||
|
usedBonus := 0.0
|
||||||
|
|
||||||
|
_, err = s.walletSvc.AddToWallet(
|
||||||
|
ctx,
|
||||||
|
realWallet.ID,
|
||||||
|
domain.Currency(refundAmount),
|
||||||
|
domain.ValidInt64{},
|
||||||
|
domain.TRANSFER_DIRECT,
|
||||||
|
domain.PaymentDetails{
|
||||||
|
ReferenceNumber: domain.ValidString{
|
||||||
|
Value: req.TransactionID,
|
||||||
|
Valid: true,
|
||||||
|
},
|
||||||
|
BankNumber: domain.ValidString{},
|
||||||
|
},
|
||||||
|
fmt.Sprintf("Cancel %s refunded %.2f for transaction %s", req.CancelType, refundAmount, req.RefTransactionID),
|
||||||
)
|
)
|
||||||
return &res, err
|
if err != nil {
|
||||||
|
return nil, fmt.Errorf("failed to refund wallet: %w", err)
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 4. Reload balances after refund ---
|
||||||
|
updatedWallets, err := s.walletSvc.GetWalletsByUser(ctx, playerIDInt64)
|
||||||
|
if err != nil {
|
||||||
|
return nil, fmt.Errorf("failed to reload balances: %w", err)
|
||||||
|
}
|
||||||
|
|
||||||
|
updatedReal := updatedWallets[0]
|
||||||
|
realBalance = float64(updatedReal.Balance)
|
||||||
|
|
||||||
|
if len(updatedWallets) > 1 {
|
||||||
|
bonusBalance = float64(updatedWallets[1].Balance)
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- 5. Build response ---
|
||||||
|
res := &domain.CancelResponse{
|
||||||
|
WalletTransactionID: req.TransactionID,
|
||||||
|
Real: domain.BalanceDetail{
|
||||||
|
Currency: req.AdjustmentRefund.Currency,
|
||||||
|
Amount: realBalance,
|
||||||
|
},
|
||||||
|
UsedRealAmount: usedReal,
|
||||||
|
UsedBonusAmount: usedBonus,
|
||||||
|
}
|
||||||
|
|
||||||
|
if bonusBalance > 0 {
|
||||||
|
res.Bonus = &domain.BalanceDetail{
|
||||||
|
Currency: req.AdjustmentRefund.Currency,
|
||||||
|
Amount: bonusBalance,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return res, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (s *service) GetGamingActivity(ctx context.Context, req domain.GamingActivityRequest) (*domain.GamingActivityResponse, error) {
|
func (s *service) GetGamingActivity(ctx context.Context, req domain.GamingActivityRequest) (*domain.GamingActivityResponse, error) {
|
||||||
// Prepare signature parameters (sorted string map of non-nested fields)
|
// --- Signature Params (flattened strings for signing) ---
|
||||||
sigParams := map[string]string{
|
sigParams := map[string]any{
|
||||||
"fromDate": req.FromDate,
|
"fromDate": req.FromDate,
|
||||||
"toDate": req.ToDate,
|
"toDate": req.ToDate,
|
||||||
"brandId": req.BrandID,
|
"brandId": s.cfg.VeliGames.BrandID,
|
||||||
}
|
}
|
||||||
|
|
||||||
// Optional filters
|
// Optional filters
|
||||||
|
|
@ -275,28 +439,77 @@ func (s *service) GetGamingActivity(ctx context.Context, req domain.GamingActivi
|
||||||
sigParams["providerId"] = req.ProviderID
|
sigParams["providerId"] = req.ProviderID
|
||||||
}
|
}
|
||||||
if len(req.PlayerIDs) > 0 {
|
if len(req.PlayerIDs) > 0 {
|
||||||
sigParams["playerIds"] = strings.Join(req.PlayerIDs, ",")
|
sigParams["playerIds"] = req.PlayerIDs // pass as []string, not joined
|
||||||
}
|
}
|
||||||
if len(req.GameIDs) > 0 {
|
if len(req.GameIDs) > 0 {
|
||||||
sigParams["gameIds"] = strings.Join(req.GameIDs, ",")
|
sigParams["gameIds"] = req.GameIDs // pass as []string
|
||||||
}
|
}
|
||||||
if len(req.Currencies) > 0 {
|
if len(req.Currencies) > 0 {
|
||||||
sigParams["currencies"] = strings.Join(req.Currencies, ",")
|
sigParams["currencies"] = req.Currencies // pass as []string
|
||||||
}
|
}
|
||||||
if req.Page > 0 {
|
if req.Page > 0 {
|
||||||
sigParams["page"] = fmt.Sprintf("%d", req.Page)
|
sigParams["page"] = req.Page
|
||||||
|
} else {
|
||||||
|
sigParams["page"] = 1
|
||||||
|
req.Page = 1
|
||||||
}
|
}
|
||||||
if req.Size > 0 {
|
if req.Size > 0 {
|
||||||
sigParams["size"] = fmt.Sprintf("%d", req.Size)
|
sigParams["size"] = req.Size
|
||||||
|
} else {
|
||||||
|
sigParams["size"] = 100
|
||||||
|
req.Size = 100
|
||||||
}
|
}
|
||||||
if req.ExcludeFreeWin != nil {
|
if req.ExcludeFreeWin != nil {
|
||||||
sigParams["excludeFreeWin"] = fmt.Sprintf("%t", *req.ExcludeFreeWin)
|
sigParams["excludeFreeWin"] = *req.ExcludeFreeWin
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// --- Actual API Call ---
|
||||||
var res domain.GamingActivityResponse
|
var res domain.GamingActivityResponse
|
||||||
err := s.client.post(ctx, "/report-api/public/gaming-activity", req, sigParams, &res)
|
err := s.client.post(ctx, "/report-api/public/gaming-activity", req, sigParams, &res)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return nil, err
|
return nil, err
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// --- Return parsed response ---
|
||||||
|
return &res, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (s *service) GetHugeWins(ctx context.Context, req domain.HugeWinsRequest) (*domain.HugeWinsResponse, error) {
|
||||||
|
// --- Signature Params (flattened strings for signing) ---
|
||||||
|
sigParams := map[string]any{
|
||||||
|
"fromDate": req.FromDate,
|
||||||
|
"toDate": req.ToDate,
|
||||||
|
"brandId": req.BrandID,
|
||||||
|
}
|
||||||
|
|
||||||
|
if req.ProviderID != "" {
|
||||||
|
sigParams["providerId"] = req.ProviderID
|
||||||
|
}
|
||||||
|
if len(req.GameIDs) > 0 {
|
||||||
|
sigParams["gameIds"] = req.GameIDs // pass slice directly
|
||||||
|
}
|
||||||
|
if len(req.Currencies) > 0 {
|
||||||
|
sigParams["currencies"] = req.Currencies // pass slice directly
|
||||||
|
}
|
||||||
|
if req.Page > 0 {
|
||||||
|
sigParams["page"] = req.Page
|
||||||
|
} else {
|
||||||
|
sigParams["page"] = 1
|
||||||
|
req.Page = 1
|
||||||
|
}
|
||||||
|
if req.Size > 0 {
|
||||||
|
sigParams["size"] = req.Size
|
||||||
|
} else {
|
||||||
|
sigParams["size"] = 100
|
||||||
|
req.Size = 100
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- Actual API Call ---
|
||||||
|
var res domain.HugeWinsResponse
|
||||||
|
err := s.client.post(ctx, "/report-api/public/gaming-activity/huge-wins", req, sigParams, &res)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
return &res, nil
|
return &res, nil
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,6 +3,7 @@ package handlers
|
||||||
import (
|
import (
|
||||||
"context"
|
"context"
|
||||||
"errors"
|
"errors"
|
||||||
|
"fmt"
|
||||||
"log"
|
"log"
|
||||||
|
|
||||||
"github.com/SamuelTariku/FortuneBet-Backend/internal/domain"
|
"github.com/SamuelTariku/FortuneBet-Backend/internal/domain"
|
||||||
|
|
@ -102,6 +103,14 @@ func (h *Handler) GetGamesByProvider(c *fiber.Ctx) error {
|
||||||
// @Failure 502 {object} domain.ErrorResponse
|
// @Failure 502 {object} domain.ErrorResponse
|
||||||
// @Router /api/v1/veli/start-game [post]
|
// @Router /api/v1/veli/start-game [post]
|
||||||
func (h *Handler) StartGame(c *fiber.Ctx) error {
|
func (h *Handler) StartGame(c *fiber.Ctx) error {
|
||||||
|
userId, ok := c.Locals("user_id").(int64)
|
||||||
|
if !ok {
|
||||||
|
return c.Status(fiber.StatusUnauthorized).JSON(domain.ErrorResponse{
|
||||||
|
Error: "missing user id",
|
||||||
|
Message: "Unauthorized",
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
var req domain.GameStartRequest
|
var req domain.GameStartRequest
|
||||||
if err := c.BodyParser(&req); err != nil {
|
if err := c.BodyParser(&req); err != nil {
|
||||||
return c.Status(fiber.StatusBadRequest).JSON(domain.ErrorResponse{
|
return c.Status(fiber.StatusBadRequest).JSON(domain.ErrorResponse{
|
||||||
|
|
@ -110,6 +119,7 @@ func (h *Handler) StartGame(c *fiber.Ctx) error {
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
req.PlayerID = fmt.Sprintf("%d", userId)
|
||||||
if req.BrandID == "" {
|
if req.BrandID == "" {
|
||||||
req.BrandID = h.Cfg.VeliGames.BrandID
|
req.BrandID = h.Cfg.VeliGames.BrandID
|
||||||
}
|
}
|
||||||
|
|
@ -293,11 +303,6 @@ func (h *Handler) GetGamingActivity(c *fiber.Ctx) error {
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
// Inject BrandID if not provided
|
|
||||||
if req.BrandID == "" {
|
|
||||||
req.BrandID = h.Cfg.VeliGames.BrandID
|
|
||||||
}
|
|
||||||
|
|
||||||
resp, err := h.veliVirtualGameSvc.GetGamingActivity(c.Context(), req)
|
resp, err := h.veliVirtualGameSvc.GetGamingActivity(c.Context(), req)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
log.Println("GetGamingActivity error:", err)
|
log.Println("GetGamingActivity error:", err)
|
||||||
|
|
@ -314,3 +319,40 @@ func (h *Handler) GetGamingActivity(c *fiber.Ctx) error {
|
||||||
Success: true,
|
Success: true,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// GetHugeWins godoc
|
||||||
|
// @Summary Get Veli Huge Wins
|
||||||
|
// @Description Retrieves huge win transactions based on brand configuration (e.g. win > 10000 USD or 100x bet)
|
||||||
|
// @Tags Virtual Games - VeliGames
|
||||||
|
// @Accept json
|
||||||
|
// @Produce json
|
||||||
|
// @Param request body domain.HugeWinsRequest true "Huge Wins Request"
|
||||||
|
// @Success 200 {object} domain.Response{data=domain.HugeWinsResponse}
|
||||||
|
// @Failure 400 {object} domain.ErrorResponse
|
||||||
|
// @Failure 500 {object} domain.ErrorResponse
|
||||||
|
// @Router /api/v1/veli/huge-wins [post]
|
||||||
|
func (h *Handler) GetHugeWins(c *fiber.Ctx) error {
|
||||||
|
var req domain.HugeWinsRequest
|
||||||
|
if err := c.BodyParser(&req); err != nil {
|
||||||
|
return c.Status(fiber.StatusBadRequest).JSON(domain.ErrorResponse{
|
||||||
|
Message: "Invalid request payload",
|
||||||
|
Error: err.Error(),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
resp, err := h.veliVirtualGameSvc.GetHugeWins(c.Context(), req)
|
||||||
|
if err != nil {
|
||||||
|
log.Println("GetHugeWins error:", err)
|
||||||
|
return c.Status(fiber.StatusInternalServerError).JSON(domain.ErrorResponse{
|
||||||
|
Message: "Failed to retrieve huge wins",
|
||||||
|
Error: err.Error(),
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
return c.Status(fiber.StatusOK).JSON(domain.Response{
|
||||||
|
Message: "Huge wins retrieved successfully",
|
||||||
|
Data: resp,
|
||||||
|
StatusCode: fiber.StatusOK,
|
||||||
|
Success: true,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -283,12 +283,13 @@ func (a *App) initAppRoutes() {
|
||||||
groupV1.Post("/webhooks/alea-play", a.authMiddleware, h.HandleAleaCallback)
|
groupV1.Post("/webhooks/alea-play", a.authMiddleware, h.HandleAleaCallback)
|
||||||
|
|
||||||
//Veli Virtual Game Routes
|
//Veli Virtual Game Routes
|
||||||
groupV1.Post("/veli/providers", h.GetProviders)
|
groupV1.Post("/veli/providers", a.authMiddleware, h.GetProviders)
|
||||||
groupV1.Post("/veli/games-list", h.GetGamesByProvider)
|
groupV1.Post("/veli/games-list", a.authMiddleware, h.GetGamesByProvider)
|
||||||
groupV1.Post("/veli/start-game", h.StartGame)
|
groupV1.Post("/veli/start-game", a.authMiddleware, h.StartGame)
|
||||||
groupV1.Post("/veli/start-demo-game", h.StartDemoGame)
|
groupV1.Post("/veli/start-demo-game", h.StartDemoGame)
|
||||||
a.fiber.Post("/balance", h.GetBalance)
|
a.fiber.Post("/balance", h.GetBalance)
|
||||||
groupV1.Post("/veli/gaming-activity", h.GetGamingActivity)
|
groupV1.Post("/veli/gaming-activity", a.authMiddleware, h.GetGamingActivity)
|
||||||
|
groupV1.Post("/veli/huge-wins", a.authMiddleware, h.GetHugeWins)
|
||||||
|
|
||||||
//mongoDB logs
|
//mongoDB logs
|
||||||
groupV1.Get("/logs", a.authMiddleware, a.SuperAdminOnly, handlers.GetLogsHandler(context.Background()))
|
groupV1.Get("/logs", a.authMiddleware, a.SuperAdminOnly, handlers.GetLogsHandler(context.Background()))
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user