From 5693526bb5e242ed9839f44fbb190f4de3f9fada Mon Sep 17 00:00:00 2001 From: Yared Yemane Date: Fri, 7 Nov 2025 12:39:27 +0300 Subject: [PATCH] veli games data type conflict fix --- internal/web_server/handlers/veli_games.go | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/internal/web_server/handlers/veli_games.go b/internal/web_server/handlers/veli_games.go index 607ac06..723777f 100644 --- a/internal/web_server/handlers/veli_games.go +++ b/internal/web_server/handlers/veli_games.go @@ -3,6 +3,7 @@ package handlers import ( "context" "errors" + "fmt" "time" // "fmt" @@ -135,10 +136,10 @@ func (h *Handler) StartGame(c *fiber.Ctx) error { req.BrandID = h.Cfg.VeliGames.BrandID } - useId := c.Locals("user_id") - + // userId := c.Locals("user_id") + req.IP = c.IP() - req.PlayerID = useId.(string) + req.PlayerID = fmt.Sprintf("%v", c.Locals("user_id")) // 1️⃣ Call StartGame service res, err := h.veliVirtualGameSvc.StartGame(context.Background(), req)