import { buildWavyContourPaths } from "@/lib/wavy-contour-lines"; import { cn } from "@/lib/utils"; const VIEW_W = 160; const VIEW_H = 100; const CONTOUR_PRIMARY = buildWavyContourPaths(28, VIEW_W, VIEW_H, 0x8a3c21); const CONTOUR_SECONDARY = buildWavyContourPaths(22, VIEW_W, VIEW_H, 0x5c2e18); type Props = { className?: string; }; const frameClass = "absolute left-1/2 top-1/2 h-[118%] w-[118%] min-h-full min-w-full -translate-x-1/2 -translate-y-1/2"; /** * Topographic waves on white sections — visible hairlines with slow drift. * Not used on the home hero (keeps existing topography art). */ export function WavyContourLinesBackground({ className }: Props) { return (